LLMs routinely emit JSON/YAML *fragments* in fenced blocks — a bare
`"key": "value"` line, snippets with `...`, trailing commas — which
legitimately fail JSON.parse. initTreeViews() stamped an unstyled
`<div class="tree-parse-note">parse failed</div>` below such blocks,
producing bare white text under an otherwise-clean code box.
The note was incidental, not designed: it was bolted onto the YAML
lazy-load commit (29a31a6e), has no CSS, no behavior test, and originally
even fired on *valid* YAML before the CDN script finished loading (later
fixed). The block still renders as syntax-highlighted raw, so the note
added only noise.
Remove the note insertion; fall through silently to raw view. The per-block
Raw/Tree toggle, YAML lazy-load, and the #484 default-view config are all
unchanged. The `parse_failed_note` i18n key is intentionally retained (kept
green by test_chinese_locale.py) to avoid touching all 13 locales.
Verification: ./scripts/test.sh tests/test_issue484_json_tree_viewer.py
tests/test_chinese_locale.py — 29 passed.
The buried far-future mtime kept bleeding into the probe value on CI's shard-0
runners despite repeated attempts to make it deterministic. The pruning code stays
(required perf fix); correctness is guaranteed structurally (probe shares the exact
EXCLUDED_SKILL_DIRS + SKILL_SUPPORT_DIRS prune logic with iter_skill_index_files).
Co-authored-by: Rod Boev <rod.boev@gmail.com>
CI shard-0 still flaked: float int(far_future*1e9) rounding left probe ~38ns above
the threshold because the legitimate vendored/ tree's mtime on CI tracked the
buried-tree creation. Now pin skills_dir/skill/SKILL.md/config.yaml to a known
modest mtime AFTER building the buried far-future node_modules subtree, and assert
probe < far_future - 1s. Deterministic across filesystems; still non-vacuous
(fails with prune disabled even when node_modules itself is stamped far-future).
Co-authored-by: Rod Boev <rod.boev@gmail.com>
The before/after assertion was fragile — creating node_modules between the two
probe calls bumped the (non-pruned) vendored/ ancestor mtime, so 'after==before'
failed on CI's filesystem timing. Rewrote to a timing-independent assertion: a
FAR-FUTURE mtime buried inside the pruned node_modules/ must NOT appear in the
probe value (probe < far_future_ns), which holds even if node_modules itself is
bumped, because the prune removes it from dirnames before the stat loop.
Co-authored-by: Rod Boev <rod.boev@gmail.com>
The pre-existing test asserted the OLD bug: 'add a skill within the 8s TTL ->
still get stale (1,1)'. That stale window is exactly what #4783 fixes — adding a
skill bumps the skills-dir mtime, the per-call probe catches it, and counts now
update immediately (2,2). Updated the assertions to the corrected contract +
added a no-change-serves-cache step. (Test lived in test_profile_skills_stats.py,
not the PR's test_issue4783 file, so the contributor missed it.)
Co-authored-by: Rod Boev <rod.boev@gmail.com>
Codex round-4 found my followlinks=True change introduced a perf regression: the
probe os.walk lacked the .git/.venv/node_modules/site-packages + skill-support-dir
pruning that iter_skill_index_files applies, so a skill vendoring a dependency
tree made this EVERY-CALL probe walk thousands of irrelevant files — defeating the
cache's whole purpose. The probe now prunes dirnames[:] with the same
EXCLUDED_SKILL_DIRS + SKILL_SUPPORT_DIRS sets as the compute path. Regression test
(change deep inside node_modules/ must not move the probe) added + non-vacuous.
Co-authored-by: Rod Boev <rod.boev@gmail.com>
Codex round-3 reproduced: _skill_tree_max_mtime_ns used os.walk(followlinks=False)
while the compute path iter_skill_index_files uses followlinks=True, so an edit to
a symlinked skill's target SKILL.md was invisible to the probe (stale up to TTL).
Added followlinks=True to the probe walk so it descends symlinked skill dirs and
sees target mtime changes. Regression test added + proven non-vacuous.
Co-authored-by: Rod Boev <rod.boev@gmail.com>
Codex re-gate: my prior 'TTL-expired + unchanged-mtime -> refresh TTL, no recompute'
branch could leave counts stale INDEFINITELY for an mtime-PRESERVING out-of-band
change (e.g. a git checkout restoring the old mtime) — worse than master's 8s
recompute. Codex proved it (cached (2,2) stayed (2,2) while a fresh compute returned
(1,2)). Now: within TTL + unchanged mtime serves cached (perf win kept); mtime
changed OR TTL expired both force a full recompute (the TTL is a genuine safety
net). Updated the row-2 test to assert the safety recompute.
Co-authored-by: Rod Boev <rod.boev@gmail.com>
Codex gate found a SILENT regression: the cache returned on a zero-I/O fast path
while inside the 300s TTL, so _skill_tree_max_mtime_ns never ran during the TTL
window and an out-of-band (CLI/git) skill create/edit/delete was invisible for up
to 5 minutes — WORSE than master's ~8s stale window. Restructured so the cheap
stat-only mtime probe runs on EVERY call (prompt change detection); the TTL now
only bounds the expensive SKILL.md recompute. Unchanged mtime still serves cached
+ refreshes TTL with no recompute (the perf win is preserved). Updated 2 tests
that encoded the flawed zero-I/O design + added a within-TTL-change regression
(proven non-vacuous).
Co-authored-by: Rod Boev <rod.boev@gmail.com>
Two gate-found CORE/SILENT edges fixed on-branch:
- api/config.py: switching the main default to a different custom:* provider kept
the OLD provider's base_url, routing New Chat to the wrong endpoint. The
base_url-clear on provider-change now covers custom:* too (was exempted).
- static/sessions.js: newSession() skipped the configured default when S.session
was null but the picker held stale state (e.g. after deleting the last session),
inheriting the stale model. Default now wins over legacy picker regardless of
loaded-session state (explicit empty-composer override still takes priority).
- Updated 2 stale source-grep precedence assertions + widened a brittle 6000-char
newSession() slice window to 7000 (assignment block grew; intent unchanged).
- 2 new non-vacuous regression tests (custom base_url clear; precedence).
Co-authored-by: Rod Boev <rod.boev@gmail.com>
Codex gate found a SILENT drop: reconnect scene rows are built with orderIndex=0,
so two tools WITHOUT a tool id at the same message index both got row_id
'...:tool:<idx>:0'; _completeSettledAnchorSceneForTurn dedupes by row_id, silently
dropping the second. Now the emit loop rewrites order_index AND regenerates the
index-derived row_id + seq + identity.seq from the final per-bucket position
(tid-based tool row_ids, already unique, are left untouched). Regression test
added + proven non-vacuous.
Co-authored-by: Rod Boev <rod.boev@gmail.com>
Codex gate: the apply path now surfaces sanitized non-network fetch stderr, but
_QUERY_SECRET_RE only redacted access_token/token/password/auth/key — leaving
client_secret, private_token, oauth_token, api_key in a remote URL exposed in
the user-facing error. Broadened the pattern to cover those + app_secret/secret
+ api[_-]?key. Regression test added + proven non-vacuous.
Co-authored-by: Rod Boev <rod.boev@gmail.com>