Commit graph

7 commits

Author SHA1 Message Date
f082670f8a fix(board): guard optimistic move against a refresh landing mid-save
activeId clears the instant the pointer is released, so gating the
focus-refresh on it alone left a window between drop and server
confirmation where a refresh could overwrite the optimistic position with
stale state and the card would appear to snap back. Tracks a separate
saving flag, and reverts on a thrown fetch as well as a non-ok response.

Also corrects a comment: sensors are created unconditionally; what keeps a
client manager from dragging is that they never render DndContext.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 10:51:35 +02:00
bb39519801 feat(board): refresh the board when the window regains focus 2026-09-16 10:03:41 +02:00
972d45d38b feat(board): owner drag and drop with optimistic persistence 2026-09-16 10:03:22 +02:00
f4568e4745 feat(board): column, card tile and client control presentation 2026-09-16 10:02:29 +02:00
2eda3e7a39 feat(shell): floating panel layout with labelled icon rail 2026-09-16 10:01:45 +02:00
2949fdabb7 feat(ui): pill, icon button and dropdown primitives 2026-09-16 10:00:20 +02:00
a839c4f5ad feat(theme): light/dark/system toggle with no first-paint flash 2026-09-16 09:59:46 +02:00