* fix(#3709): thinking card no longer renders twice (in Activity + below answer)
The #3592 inline-render branch (v0.51.258) emitted a thinking card for a
thinking-only message even when a sibling tool-message in the same turn already
built an Activity group carrying that turn's thinking — so the card showed twice,
the second one stranded below the answer + 'Done in …' footer (insertAdjacentHTML
'beforeend' on a segment that already had body+footer).
Fix (keeps #3592, does NOT revert it):
- A1: precompute turnsWithActivityGroup (turns whose segments have tool cards);
the inline branch only renders when the anchor turn is NOT in that set.
- A2: when it does render inline, insert 'beforebegin' the .msg-body/.msg-foot so
the card sits above the answer, not orphaned below the footer.
- B: strip thinking against the TURN's combined visible answer
(_turnVisibleTextByRawIdx), so a trailing thinking-only message that echoes the
answer gets de-duped even though its own body is empty.
Live-verified in browser: #3709 repro (tool+trailing-thinking) → exactly 1 card in
Activity, above footer; #3592 repro (thinking-only) → exactly 1 inline card, not
buried in a collapsed group. + regression test tests/test_issue3709_*.
Supersedes #3708 (which deleted the inline branch outright, re-breaking #3592).
* fix(#3709): merge suppressed sibling thinking into the Activity group (Codex re-gate)
Codex caught a content-loss edge in the first cut: when A1 suppresses a
thinking-only sibling's inline card (its turn has an Activity group), the group
only rendered assistantThinking.get(aIdx) for the TOOL message — so a sibling
with DISTINCT reasoning was neither inline nor in the group → dropped.
Fix: aggregate all of a turn's thinking (turnThinkingParts, de-duped, index
order) and render that merged text once per turn in the Activity group
(_renderedTurnThinking guard). Live-verified: tool-thinking A + distinct
sibling-thinking B → 1 merged node carrying both, no loss. + regression test.
* fix(#3709): shared anchor resolver so inline-suppression & group placement agree (Codex re-gate #2)
Codex caught a fallback-anchor mismatch: turnsWithActivityGroup was populated only
from assistantSegments.get(tcIdx) (direct segment), but the group-render path falls
back to a nearby earlier segment when a tool's assistant_msg_idx has no directly
rendered segment (legacy/rebased). So a fallback-anchored group's turn wasn't in
turnsWithActivityGroup → the sibling rendered inline AND the group rendered → dup
again. Fix: one shared _anchorRowForActivityIdx(aIdx) helper (direct-or-fallback)
used by the precompute, the inline branch, and the group render — they now agree.
Live-verified all three repros still pass.
* test(#3709): update test_compact_activity assertion to mergedThinking var
The brittle source-scan asserted _thinkingActivityNode(thinkingText, false) — the
#3709 fix renders the turn's MERGED thinking via _thinkingActivityNode(mergedThinking,
false) into the same Activity body. Intent (settled thinking renders inside the
Activity disclosure alongside tools) unchanged; only the source variable. Updated to
assert the new variable, kept all intent assertions.
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Co-authored-by: nesquena-hermes <[email protected]>