Two mobile reliability fixes on the crown-jewel chat streaming path:
(1) content-visibility:auto on off-screen .msg-row under @media(pointer:coarse)
so WKWebView skips layout/paint for off-screen rows during streaming (kills the
long-chat freeze). The LIVE turn is kept content-visibility:visible via the
STABLE #liveAssistantTurn id (covers ALL render modes — Compact Worklog,
Transparent Stream, restored-live — not just the Transparent-Stream path that
stamps data-live-assistant-turn), so a normal live turn on touch never blanks
mid-stream and its height keeps growing so the new-message cue still fires.
contain-intrinsic-size:auto 1px preserves flick-scroll momentum. Scoped to
touch — desktop find-in-page untouched. Deliberately does NOT set
overflow-anchor:none (inert on iOS WebKit; re-opens #4856/#5338).
(2) SSE reconnect ladder extended 4->6 steps + a last-ditch
_restoreSettledSession full-session poll (8s watchdog) after retries exhaust, so
a response completed during an iOS Tailscale/VPN reconnect is recovered without
an error banner.
Co-authored-by: luperrypf <luperrypf@users.noreply.github.com>
- messages.js: declare _retryDelays before the first setComposerStatus and show
'Reconnecting… (1/4)' on the initial probe so the counter progresses
(1/4)->(2/4)->(3/4)->(4/4) instead of jumping from a bare 'Reconnecting…' to
(2/4) (looked like it started at 2).
- test: replace the fixed block_start+1600 char window with a brace-matched
_reconnect_block() helper so the ordering / no-early-clear assertions cannot
silently under-assert if the reconnect block grows. Add a source-lock for the
(1/N) stage-counter start.
After the chat EventSource fires 'error', attachLiveStream made a single 1.5s
reconnect probe and, if /api/chat/stream/status did not yet report active or
replay_available, fell straight through to _handleStreamError(): clearing the
owner INFLIGHT state, nulling S.activeStreamId, pushing a 'Connection
interrupted' message and re-rendering. That wiped the live message DOM even
when the backend was still producing tokens or the run-journal replay file was
a beat away from becoming visible, so the settled response disappeared and then
reappeared from sidecar/replay (or only on refresh).
Replace the single probe with a short staged retry window
(_retryDelays=[1500,3000,5000,8000] ms) driven by a recursive _probeReconnect.
Each stage re-queries stream status and reconnects/replays when the backend is
reachable; the live DOM and S.activeStreamId/INFLIGHT state are kept intact
across the whole window, and _handleStreamError is only reached after every
stage has failed.
Adds tests/test_sse_error_multi_probe_reconnect.py source-locking the staged
shape and the ordering invariant (terminal error only after the retry window is
exhausted; no inflight/activeStreamId clear mid-window).