#4748 added lines inside _applySessionListPayload() that pushed the
'_sessionListSkeletonActive = false;' assertion past the test's fixed 4000-char
window. Anchor the slice on the next function def (_mergeRenderSessionListOptions)
instead — robust to future additions. Assertion unchanged.
Codex re-gate 3 found a third clobber variant: point-in-time invalidation isn't enough
because a renderSessionList() can START after the skeleton shows but BEFORE
/api/profile/switch returns. Since the new-profile cookie is only set by the switch
response, that GET fetches the OLD profile's rows, passes the (now-current) generation
guard, and clobbers the skeleton.
Fix: a profile-switch session-list EMBARGO. _setProfileSwitchListEmbargo(true) before
showSessionListSkeleton(); _runRenderSessionListRefresh drops ALL payloads (after the
gen guard, before apply) while embargoed; the switch lifts it immediately before its own
authoritative renderSessionList() (both branches), in the failure-restore, and in a
_switchGen-guarded finally as a safety net so it can't freeze the sidebar on an
early-return/throw. + regression test.
Co-authored-by: rodboev <rodboev@users.noreply.github.com>
Codex re-gate 2 found a remaining CORE clobber variant: a renderSessionList() already
in flight BEFORE the switch (background poll fetching the OLD profile's /api/sessions)
would resolve after the skeleton appears but before the switch's own renderSessionList()
bumped _renderSessionListGen — so it passed the generation guard, cleared the skeleton
flag in _applySessionListPayload, and painted stale rows.
Fix: _invalidateSessionListRenders() bumps _renderSessionListGen + clears
_pendingSessionListPayload / _renderSessionListQueuedRequest, called at switch start
BEFORE showSessionListSkeleton(). Any outstanding pre-switch response is now stale
(its captured _gen < current) and discarded by the existing guard; deferred/queued
applies are dropped. + regression test asserting the helper exists and runs before the
skeleton.
Co-authored-by: rodboev <rodboev@users.noreply.github.com>
Reworked from the Codex re-gate (rebased onto fresh master so #4730's gateway-poll
work is preserved, not reverted). Two CORE races + a test-window break:
(1) Skeleton-clobber (sessions.js): renderSessionListFromCache() now bails while
_sessionListSkeletonActive — _allSessions still holds the PREVIOUS profile until
/api/sessions resolves, so a gateway-poll/SSE/timer/cache render mid-switch would
repaint the wrong profile's rows over the skeleton. _applySessionListPayload clears
the flag right before painting (fresh data in hand; superseded responses already
discarded by the generation guard); the fetch-failure path and switch-failure catch
clear it too so it can't strand. NO signature change (kept renderSessionListFromCache()
and _applySessionListPayload(sessData,projData) so the ~10 static tests that anchor on
those markers stay green).
(2) Workspace wrong-profile tree (workspace.js + panels.js): an empty-session switch
reuses the same session_id, so loadDir()'s id guard can't reject a stale pre-switch
/api/list. Added _wsTreeGen generation token + bumpWorkspaceTreeGen(), bumped
UNCONDITIONALLY at switch start (even panel-closed, since loadDir('.') still runs),
captured in loadDir() and re-checked after both awaited /api/list points.
(3) test_issue1116 proximity window 5000->6500 (applyBotName now ~char 5618, still fires).
+ regression tests: skeleton-flag bail/clear lifecycle, ws generation token, failure
restore clears flag; updated #1785 stale-session guard test for the compound condition.
Co-authored-by: rodboev <rodboev@users.noreply.github.com>
Addresses @rodboev + greptile review of #4671:
- panels.js switchToProfile(): pass timeoutToast:false to the /api/profile/switch
POST so a superseded or transient-but-successful switch no longer pops api()'s
generic 'Request timed out' error toast; the generation-guarded catch handler is
now the single source of truth for switch failure.
- panels.js: re-check _switchGen after the awaited renderSessionList() in the
in-progress-session branch so a rapid second switch can't have its workspace
skeleton cleared / a stale toast popped by a slower earlier switch (mirrors the
no-messages branch guard).
- style.css: group labels now fade in via skeletonFadeInDim (ends at opacity:.5)
instead of the shared skeletonFadeIn (ends at opacity:1 with fill-mode:both),
which was overriding their intended resting 50% opacity.
- 4 new static-source regression assertions locking the three fixes; CHANGELOG
Unreleased entry updated (fixed-shape skeleton note + the three review fixes).
The success path clears a stranded workspace-tree skeleton when the new
profile has no bound workspace (both switch branches), but the catch block
only restored the tree `if (S.session && S.session.workspace)` — with no
else. So a profile-switch failure while the workspace panel is open and the
(still-current) previous session has no workspace left the up-front skeleton
shimmering forever: the same skeleton-strand class the Codex/Opus gates
targeted, in the one path they didn't cover. Mirror the success-path
no-workspace handling in the failure path. Adds a static regression
assertion that the catch block clears the workspace skeleton.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On long sidebars over the virtualization threshold, showSessionListSkeleton()
cleared the DOM but left the data-session-virtual-* window state + the queued
scroll RAF active. A pending _scheduleSessionVirtualizedRender() could then
repaint the PREVIOUS profile's cached rows over the skeleton before the new
/api/sessions response landed (SILENT regression Codex caught).
Fix:
- showSessionListSkeleton(): cancelAnimationFrame(_sessionVirtualScrollRaf) and
delete the data-session-virtual-{total,start,end,filter,activeAnchor} markers
so no scroll-driven render targets the skeleton; the real render rebuilds them.
- _scheduleSessionVirtualizedRender(): early-return while
_sessionListSkeletonActive is true.
Tests: +2 static assertions; driver mock gains dataset + RAF stubs. 24 pass.
Codex (CORE regression): the parallelized loadDir('.') started BEFORE the
_switchGen stale-switch guard; empty-session switches reuse the session id, so a
superseded switch's /api/list could paint the wrong profile's tree. Reverted to
guard-before-workspace-render ordering (the up-front skeletons already give the
immediate cross-surface feedback; the parallel gain was marginal).
Opus findings:
- [blocker] Workspace skeleton stranded permanently when the new profile has no
bound workspace (loadDir skipped → nothing clears #fileTree). Added
clearWorkspaceTreeSkeleton() (only empties when a skeleton is present) and call
it on the no-workspace path in BOTH switch branches.
- [low-med] Session-list skeleton stranded if an inline-rename input or row
action menu was open (renderSessionListFromCache early-returns before the DOM
swap). Dismiss _renamingSid + closeSessionActionMenu() before showing the
skeleton.
- [low] No-op self-switch flashed skeleton→restore (activateCurrentProfile
doesn't pre-check). Added an early-return when name === S.activeProfile.
Tests: +4 static assertions for the self-switch guard, rename/menu dismissal,
no-workspace skeleton clear, and the clear-helper definition. 22 pass.
- behaviour: node-driven, runs the actual showSessionListSkeleton() /
showWorkspaceTreeSkeleton() builders against a mock DOM and asserts the
produced structure (3 group labels + 8 single-line rows with title+stamp;
8 tree rows with glyph+name, 7 file rows with a size bar, 1 dir without).
- static: asserts switchToProfile() shows both skeletons up front before the
/api/profile/switch POST, parallelizes the list+workspace refresh, restores
real content on failure; renderSessionListFromCache clears the skeleton flag;
style.css has the classes, sheen+fade keyframes, reduced-motion disable, and
light+dark theme tokens.